gaston
Member
- Messages
- 6
Hello, I will leave my opinion on what I think they should improve.
when the flash falls behind the back of a player at a long distance the flashbang does the same effect as if it fell in your eyes and lasted too long before they created the client mod I used the CSS with directx 8 to increase the fps but the flash lasted the same time that it lasts now with the client mod 3.0 which I think is too long to be the directx 9.0 the one they use now in the CM 3.0 and in the case of smoke it burns on some occasions a small smoke appears and when you pass in front of him the whole screen darkens but far from the smoke it can be seen if a player passes
when the flash falls behind the back of a player at a long distance the flashbang does the same effect as if it fell in your eyes and lasted too long before they created the client mod I used the CSS with directx 8 to increase the fps but the flash lasted the same time that it lasts now with the client mod 3.0 which I think is too long to be the directx 9.0 the one they use now in the CM 3.0 and in the case of smoke it burns on some occasions a small smoke appears and when you pass in front of him the whole screen darkens but far from the smoke it can be seen if a player passes